Quick Lesson: Ragdoll Physics
First off, what is a ragdoll? Well, it is a simple sewn together doll that can be tossed about in any fashion. It can be thrown against the wall, at your family, and if you feel like, shoot it into space (if you have that kind of man power). So what does it have to do with physics and the topic of this blog?
Back in the hay day of gaming (lets say before the 1995), lder computers and systems had a harder time animating the dying (unfortunately, I do not have a video. Sad Face :( ) But as technology increased, so did animation. The website, giantbomb.com, states that the ragdoll physics is "generated animations to mimic a freely moving body..." From what I have seen, the body falls to it's death, and then it becomes limp. So if the character of the game approaches the body,it moves freely, like a rag doll.
The earliest game from what I read that implemeted this is Hitman: Codename 47.
http://www.youtube.com/watch?v=ErEGLKKl-jU
This blog is all about video games. Retro, strange, horror, MMORPG, doesn't matter! A blog of the days of old, the days of new, for video games, by a quirky nerdy girl.
Wednesday, October 9, 2013
Random Game Facts I have found
Random
Game Facts
I found these facts
lurking about the internet and I thought I would share (just as I learned in
kindergarten).
Game Fact #1:
There is a chromosome
in the human body called Sonic (the seventh gene).
Game Fact #2:
Square Enix’s last game
would have been Final Fantasy. They were not doing well in the eighties with
their other games. They decided Final Fantasy would be their last huzzah.
Game Fact #3:
In the original
Fallout, when entering a desert like area, a special encounter will occur with
a mysterious police box suddenly vanishing (reference to Doctor Who).
Game Fact #4:
In 2010, a game called
Pier Solar was released on the Sega Genesis. It was well received, and was
given a second distribution run.
Game Fact #5:
There was going to be a
CD add on for the Nintendo 64, but it was only released in Japan.
Game Fact #6:
Nintendo and Phillips
CD were going to make an add-on for the SNES, but it was scrapped, and the
result was a Phillips CD-I console. The company had right to use some of Nintendo’s
mascots, which resulted in Mario Hotel and three bad Zelda games (Zelda: Wand
of Gamelon, Link: The Faces of Evil, and Zelda’s Adventure).
Game Fact #7:
Japan did not release
the original Super Mario Bros. 2 to America. They thought it would be too hard.
Instead, they created a different Super Mario Bros. 2 based on the gameplay of
Doki Doki Panic
Game Fact #8:
Legend of Zelda:
Majora’s Mask was originally going to be a remixed version of Ocarina of Time
for the suppose CD add (see number 5). However, there were some complaints, and
one developer Eiji Aonuma proposed to make a new Zelda game in about a year.
That game was Majora’s Mask.
Game Fact #9:
The creator of the
Nintendo Gameboy was first a janitor at Nintendo headquarters.
Game Fact #10:
Kingdom Hearts 1.5 had
to be made from scratch because Square Enix lost all the original data to the
first game Kingdom Hearts.
That’s the end.
The ending goes on and on and on and on and on and (I think we get the point).
What is with all these games with multiple endings?
Remember the days where you rented a game for the weekend (I
maybe young, but I do remember those days) and played them out until you saw
the ending screen? That one ending screen? ONE? Games are morphing into
something different these days.
Now a days, it is common for a game to have multiple
endings. I can see maybe two (called the alternate) to maybe three. Four is
seriously pushing it. Giving a game more than one makes the replay value go up,
and soon you find yourself playing the same story. Some of these games include:
Grand Theft Auto 5
Bioshock
Fallout 3
Heavy Rain
Dishonored
There all good games. Sometimes playing a game lets you find
things you did not find the first time around, and see new interactions from
the characters.
That’s great, but there are those games. Those games have
too many endings. I like choices, but too many choices might make it confusing
(or time consuming picking out the right choice you want for the right
outcome). For example, Catherine is an Xbox/Playstation game about a man
deciding about how to live his life and decide who he loves (that is how I see
it anyway). You make choices, and those choices decide what ending you get.
There are nine endings.
Katherine (True)
Katherine (Good)
Katherine (Bad)
Catherine (True)
Catherine (Good)
Catherine (Bad)
Freedom (True)
Freedom (Good)
Eight fantastic endings, which means eight times the
gameplay. I’m sorry, but after the second or third, the interest just cannot be
there. It is a game you play, leave alone to collect dust for a while, and then
pick up again later in life. That is one way of seeing all the endings.
Or you use a loophole. Play the game and make the choices
where you would get a Katherine, Catherine, or Freedom ending. Save right
before the ending, then pick the choices for one of the endings. Then you go
back to that save and make the choices for the other endings. Easy as cake.
You could also just watch or read them online. That
definitely saves time.
In the end, I just think that games with tons of endings are
a little ridiculous. I know it brings a variety to the game, but don’t blast
the story with a kajillion (I can make up
numbers if I want to) endings where the cup only moved slightly to the
left.
Some horror games and nonhorror games
Halloween has come once
again, and it’s time to break out the decorations and the candy that will cause
tooth and stomach aches. But it’s also time to scare innocent people (like me).
I am one of the easiest people to scare. When I get scared, my brain works
double time, and then I cannot sleep.
Well,
I have played my fair share games horror games (and cried myself to so sleep at
night). Some of these games did put fear into me and others, while other games
did not have that factor. Here are some of the games I consider scary.
Note: This is only an opinion. If it scares me, then
its horror.
Amnesia: The Dark Descent
This game is overplayed these days, but imagine
sitting in a dark room playing this game. The setting of this game takes place
in a castle where you wake up in one of the rooms and you have no idea how you
got there. The objective is to figure out what happened and get out of the
castle. Simple enough, right? However, there is something lurking in the
darkness, trying to find a way out too. This thing will kill you, and you have
no way to defend yourself. The only way to survive is to run or hide. Can you
make it out alive? Try while keeping your sanity intact. You never know when
the monster is around. Bwhahahahahahah *cough* *cough*
Slender: The Eight
Pages/Slender: The Arrival
I feel freaked out just by typing that title. In
Slender: The Eight Pages, you roam about a dark field with only a flash light
looking for eight pages, but Slender man is on the hunt, and as you collect
more pages, he might hunt you more quick until you’re down. In Slender: The Arrival, the sequel to The
Eight Pages, there is more of a variety in the stages. The story is you’re
looking for the person from the first game. I consider these horror because
there is a spooky atmosphere. You never know when and where the Slender man
will show up (or as I like to call him, Uncle Slendie).
Anna
Seriously, this game, this game is unbelievable. I
screamed, I literally screamed during the gameplay. Jumped out of seat, and
made my cat run like crazy. This game has no monsters to fight. You’re go into
a house to find this Anna woman who you cannot stop thinking about. Throughout
the journey, you have to solve a series of puzzles in three different rooms.
Sometimes during the puzzles, random shadows popped up out of nowhere, and
rooms changed into colors of darkness. Amazing atmosphere that kept the brain
going around in circles.
I think three is a magical number (don’t you?)
For every horror game, there is one wearing the mask
of one that isn’t all that scary (as adorable as a fluffy kitten). Here are
some games I don’t consider horror or all that scary.
Another Note: This is also my opinion. If I don’t
find it scary, then it is not.
Bioshock
When I first got this game at Target, my mom asked
me, “Won’t you get scared like a little baby?” I replied with the sentence,
“Geez mom, I can scare myself whenever I want. Get off my back.” Later that
day, I proceeded with the game. At first, I honestly thought I would be scared,
but as I progressed, I didn’t feel the fear put into me. There were some jump
scares and freak out moments, but that trait or even atmosphere that should be
there was not. Just another action game with some scary elements. This series
is more action adventure, especially with the presentation of Bioshock
Infinite.
Alice:
Madness Returns
Said to myself I was not putting the game on this
list, but I saw this game listed on some top horror game websites, which
stirred terribly in my gut. This game is not scary (insert those air quotes).
It is creepy. The artwork for these characters is strange and somewhat freaky,
but there is no way it is scary. I thought American Mcgee’s Alice (the first
game) ranks a bit higher than this (look up the last boss). Look there is
blood, so it must be scary (oooooo). No. No. No. No. NOOOOOOOOOOOOOOOOO. (I am
irrational)
Let me explain the first game. Alice’s family dies
in a fire which she blames herself for. She is stuck in a mental institution,
and in order for her to restore her sanity, she must mend her Wonderland.
Wonderland though has become distorted over the years, and has taken on an ugly
appearance.
In the second game, your free roaming about London transitioning between London and Wonderland. The setting and characters still
fashion a distorted world, but not as stongly as the first game.
Anyways,
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Those are the only two I can think of right off the
bat (or the big ones I felt weren’t the scary games they think they were). Here
is a link about some truly good horror games.
http://n4g.com/news/1252024/top-25-best-survival-horror-games
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